As you might have realized I took a newsletter-break last week. Reason for that: I was lying sick in bed and could not find the energy to edit the newsletter. Therefore this issue of Creativerly is a mixture between stuff from last week and more recent stuff. Nevertheless, enjoy it!
If you are starting out in UI Design in 2020 you will have a hard time finding the tool which suits your workflow best. Currently, Sketch, Figma, Framer, Adobe XD, InVision Studio are the most popular ones. But then there are also less known ones like Craft, UX Pin, Origami Studio, ore Fluid. So plenty of options, which kind of can be overwhelming when you start your career in UI Design.
Designers love to argue about different design tools. "You are using the wrong design tool" is a phrase I would say every designer comes across during her or his career. Tobias Van Schneider wrote a compact post about this phenomenon. The blog post touches the fact that some designers treat their tools as their religion, just like as if the design tools are the only thing that gives them meaning. Tobias Van Schneider's personally take-away is straight to the point: "Use your tools, but don't let your tools use you."
As if there weren't enough design tools I recently stumbled across "Play". Rather than creating another design tool, they have created a "new approach" as stated on their website. They are creating a design tool that completely focuses on your smartphone. Play reimagines the traditional design and development process, empowering you to design, build, and experience your product in real-time—all on the medium you're designing for—your phone. Yes, you read it right. A design tool that only works on your phone. It is definitely a new approach to a design tool, but I am not sure if it is the tool that will replace tools like Sketch, Figma, Adobe XD, somewhere near in the future. We will see, and I am very curious about their beta.
If you have recommendations or feedback, drop me a mail or a tweet. For now, enjoy the newsletter! 🥰