29 August 29 – 4 September 2016
Get involved in the free activities!
Who Won it? uses statistics in sport as a means of exploring data analysis. The activity centres on a contest between students to discover the final winner of a fictitious championship in NRL or AFL.
Which Way? comprises four spatial activities focusing on directional language. Students are encouraged to think logically, utilising a variety of tools to find their way and to guide others.
Thinkers are Winners ‘is a series of strategy games designed to focus on the development of logical thought, mathematical reasoning and the ability to explain your thought processes.
Catch-an-Idea is your chance to catch a maths moment! Whether you’re indoors or outside, looking at patterns or playing sports, in the kitchen or in outer space; maths helps make sense of the world! Students photograph a mathematics moment, caption it and share it (digitally or as a poster around the school). For example, take a photo of someone measuring ingredients, tiling a roof or a football player kicking a goal. Math is everywhere!
AAMT would love to highlight your 'Catch-an-Idea' on the AAMT website. Send a link, graphic, text or video to nlnw@aamt.edu.au.
Go to www.literacyandnumeracy.gov.au.
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